Showing posts with label adobe. Show all posts
Showing posts with label adobe. Show all posts

Saturday, 19 January 2013

Time for some survival

So I haven't gotten around to making any more cards for the triple S game, however I'm now back at school for another semester in order to get my Game Design degree. I have three major projects until April so I'll be updating this blog with the progress I'm making on those. That being said I've designed 18 cards for a board game that is one of the projects.

It's all about making sure your tribe survives the longest on a island that is prone to many natural disasters. You can build structures that grant bonuses to your tribe, however you need resources in order to build them. There are three technological ages that the island will go through, changing after a certain rounds have gone by, a round is made up of every surviving tribe going once. The ages are Wood, Stone and Metal. An example on how building things goes is if it's the Stone age, you can build anything that's Wood or Stone as long as you have the necessary resources however you can't build Metal things even if you do have the required Metal resources.

There will be places that these resources can be collected on the board by each tribes group of explorers. If they're within the general area of a resource, indicated on the board, the group gathers one of the resource however if the group is right on the resource than the group gathers five of the resource, divided by the number of groups that are on the same resource.

I'll go into more details as I'm producing the game however that's a general overview of some parts of it. Here are the building cards that can be bought with the resources:







Thursday, 22 November 2012

Some monsters still have heart :D

Today I got another three monsters done. I really like the way that these came out, my favorite has to be Lovesick Heart.



Name : Lovesick Heart

Speed : 3

Strength : 5

Sexy : 1

Uncommon






Name : Bower Hat Brawler

Speed : 3

Strength : 4

Sexy : 2

Uncommon









Name : Atomic Waste

Speed : 2

Strength : 6

Sexy : 1

Uncommon


Tuesday, 20 November 2012

And the creatures keep on coming!

Got a few more finished today :D

Name : Old Lady Velma

Speed : 2

Strength : 2

Sexy : 8

Rare

Name : Manly Beans

Speed 3

Strength : 3

Sexy : 6

Rare






Name : Ac-U Puncture

Speed : 4

Strength : 3

Sexy : 2

Uncommon
Name : Gentleman Cannon

Speed : 4

Strength : 4

Sexy : 1

Uncommon

Thursday, 30 August 2012

Book flipping

Today I spent a little bit of time working on getting my book for the instructions page up and running. I had to finish the final book section animation and then copy and reverse all the page flips so the pages can be flipped both back and forth. I then created a book class that contains all the functionality for the book so on the instructions page all I have to do is create it and call it's setUp function. I'm quite happy with how the coding went, I was able to sit down and get almost all the coding done without needing to test it much, the only thing I forgot to add the first time were if statements checking to make sure that when you went to move forward you weren't on the last page in that section, or when you went to move back that you weren't on the first page of that section. I'll come back and fill in the instructions once I more of the game completed. I built how it changes pages and sections so adding more of either wouldn't be too much work, if I want another section I'll have to do a little more rough drawing for page and section flipping.