This blog reflects my progress that I make on different projects as I work my way though them :D Wish me luck
Showing posts with label page. Show all posts
Showing posts with label page. Show all posts
Sunday, 27 January 2013
Bed Bugs are such a pain
I've been starting work on creating a game that is about killing and destroying bed bugs from a home. Recently I've had to create some assets to show the manager of this project in order to try and get approval. These are the assets that I've created along with a few page layouts for some screens, along with a number 0-9 that's for an infestation counter.
Labels:
asset,
bed,
bug,
co2,
development,
dog,
flash,
game,
hamster,
heater,
infestation,
number,
page,
screen,
soap,
steam
Thursday, 30 August 2012
Book flipping
Today I spent a little bit of time working on getting my book for the instructions page up and running. I had to finish the final book section animation and then copy and reverse all the page flips so the pages can be flipped both back and forth. I then created a book class that contains all the functionality for the book so on the instructions page all I have to do is create it and call it's setUp function.
I'm quite happy with how the coding went, I was able to sit down and get almost all the coding done without needing to test it much, the only thing I forgot to add the first time were if statements checking to make sure that when you went to move forward you weren't on the last page in that section, or when you went to move back that you weren't on the first page of that section. I'll come back and fill in the instructions once I more of the game completed. I built how it changes pages and sections so adding more of either wouldn't be too much work, if I want another section I'll have to do a little more rough drawing for page and section flipping.
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