Showing posts with label weapon. Show all posts
Showing posts with label weapon. Show all posts

Wednesday, 21 March 2012

I think you lost an arm there....

Working on combat, I have a lot of other projects on the go now so it's not going as quickly as I wanted. The zombie that appears is randomly selected however it's only currently from a list of three. A function is then called inside the enemy class that assigns all of it's stats like attack strengths, hp and lvl.
I was able to get to so that the player can scroll through the weapons they currently have, select which they want then attack. It plays the corasponding animation and the selected weapon appears in their hand. The 'blood level' in the zombies heart also goes down depending on what percent of it's maximum hp it's currently at. After the melee and gun attacks have been made it plays a function in the enemy class that; using data like it's different attack strengths, it's current hp, the players current hp and a bit of random math; chooses an attack and plays that animation for either it's ranged, melee or healing. I'll update with a video later :D

Tuesday, 31 January 2012

Hallways And Room Upgrades

It's only Tuesday but I'm posting again, I've gotten all the remaining hallways and rooms finished, just the computer pods left. I also drew up all the upgrades for the weapons. I'm falling behind slightly, haven't started my student or zombie animation yet, but at the same time I'm getting a lot done and have more work in my other classes then I thought I'd have.
This upcoming week I'm hoping to finish off the rest of my graphics and then I'll be able to sit down and tackle the animation. I was talking to Ayla, my girlfriend of four years, and she was telling me that someone in her class was using flash and discovered a tool that allows characters to be linked together, allowing for easier animation. I'm going to definitely check this out before I start animation, if it works like I understand, then it will end up saving me a lot of time and frustration.
Weapon Upgrades